Esa Havu
3D, Unity, Unreal Artist/Generalist
Helsinki, Finland
About
3D, Unity and Unreal Generalist/Artist.
Currently contract/freelance for Valve ( valve.fi ).
I graduated from Metropolia University of Applied Sciences, XR-Design in 2023 june.
Skills
3D3D ModelingHigh-poly ModelingLow-poly Modeling3D Animation3D Visualization3D PrintingDigital SculptingSculptingPhysically Based RenderingPBRPBR TexturingTexturingTexture BakingUV MappingUnityMotion GraphicsRenderingLightingRetopologyGraphic DesignSketchingHard Surface ModelingCreature ModelingEnvironment Modelinggame assetsProp ModelingCharacter ModelingVideo EditingRealtime GraphicsUnreal EngineC#3D EnvironmentUnrealGodotCompositing
Software proficiency
Unreal Engine
Unity
Blender
Substance 3D Designer
Substance 3D Painter
Godot
ZBrush
Procreate
Affinity Designer
CLIP STUDIO PAINT
3DCoat
Material Maker
Marmoset Toolbag
Rhinoceros
3ds Max
Corona Renderer
Krita
Photoshop
GIMP
DaVinci Resolve
Premiere
After Effects
Animate
Flash
Illustrator
xNormal
Experience
https://www.valve.fi/
Unity and Unreal generalist work, development. Blender 3D modeling, props, texturing, materials, 3D animation, rigging.
Blender 3D modeling, props, texturing, materials, 3D animation, rigging, working with Unity and Unreal.
Fixed-term (internship, project) consisting of 2 industrial visualization animations for VTT (Technical Research Center of Finland) & Metropolia UoAS Plast2Recycle project ( www.plast2recycle.fi ) about plastic recycling methods. Animations were used at their booth at PlastExpo (18-19.5.2022), Messukeskus Helsinki.